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Question by shawnlyness · Nov 21, 2011 at 04:25 PM · fbxmayapolygon

RE: FBX export issue

I'm currently using maya 2010 student version and I was trying to export a fbx into Unity but I there might be an unknown factor that cause my polygon can't export properly. The position goes wrong and also some problem on model's quality.

This is the scence that I intend to export alt text

This is what is show in Unity, the castle transmission might encounter some problem. alt text

And the castle model should be in Hi polygon, below is the img in Maya 95alt text95

And this is the one in Unity 95alt text95

Thanks!!

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