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Question by DmonikaAA · Aug 03, 2017 at 07:54 AM · unity 5inspectorcomponentvarable

components and variables - inspector problems

very simple question (hopefully) with s simple answer. I got a script from one of my friends and it used public variables to get the components<, in unity 5 how do I declare what component it should be associated with?

(I tried the little circle thing and nothing came up)

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avatar image ShadyProductions · Aug 03, 2017 at 08:05 AM 0
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 public GameObject nameOfVariable; // will be a game object
 public Rigidbody nameOfVariable2; // will be a rigidbody

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Answer by sadowlight123 · Aug 05, 2017 at 04:28 PM

after the monobehavior line you do :

public typeofvariable nameofvariable example: public Rigidbody myrigid ;

in start you assign : nameofvariable = getcomponent(); example: myrigid = getcomponent();

in other functions such as update , you can access through : nameofvariable.anyfunction(etc) example: myrigid.velocity() etc..

Hope it helps

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