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Delete some files at build time
Hello, I'd like to know if there is any way of deleting some files from the project at build time?
[CONTEXT] I'm developing this game, targeting all iOS devices, though I want to have some different content for iPad and iPhone/iPod. Understand me well, pretty much all of the game is the same for both categories : scripts are shared, scenes are shared, textures are shared... The only thing I want to differentiate is a bunch of XMLs, so there is no reason here to split it into distincts projects. And I would like, at build time, to be able to remove the XMLs concerning the other category, in order to reduce the bin size.
Maybe this can be achieved through the PostProcessingPlayer, bu didn't find much info about it, and even less about this file stripping I want to achieve.
Thanks.