Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Mr_Happy_Pixel · Jul 26, 2017 at 03:43 PM · shaderskyboxskyboxessky

Unity 5 procedural skybox with working bottom

Hi ,I am working on a unity 5 game and want to know if there is a way to make skybox with a dynamic bottom (meaning the sun and shading works on the bottom of the skybox just like the top).

If it can be done with out editing large scripts (ie: shaders) that would be best.

EDIT: i would also need the horizon effect disabled.

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image FortisVenaliter · Jul 26, 2017 at 04:21 PM 0
Share

What exactly is the bottom of the sky supposed to look like?

avatar image Mr_Happy_Pixel · Jul 27, 2017 at 03:20 PM 0
Share

@FortisVenaliter , like the a inverse of the top (maybe like how the top would look if the sun light was rotated by 180) without the horizon effect.

avatar image FortisVenaliter Mr_Happy_Pixel · Jul 27, 2017 at 04:13 PM 0
Share

So... you just want a blue sphere? Why bother use the procedural skybox at all? Just use a static one from cubemaps.

avatar image Mr_Happy_Pixel · Jul 28, 2017 at 03:28 PM 0
Share

@FortisVenaliter No i want a procedural skybox that dosnt stop at the horizon so i can have a real looking day/night cycle

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by ALG2132 · Jul 28, 2017 at 03:40 PM

Would this asset be of any use?

https://www.assetstore.unity3d.com/en/#!/content/71422

Any searches in the asset store with the relevant tags would probably find a better package.

if you want the skybox to have a procedural effect, simply make a child under your character controller.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Mr_Happy_Pixel · Jul 31, 2017 at 10:58 PM 0
Share

@ ALG2132 THIS IS THE BEST.By just tweaking some numbers i got just what I needed with ease.

Thanks a ton good sir , i love the asset.

avatar image ALG2132 Mr_Happy_Pixel · Aug 01, 2017 at 10:00 AM 0
Share

No problem. Glad I could help.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

105 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

What happens if I use the wrong shader for a skybox? 1 Answer

Dynamic Skybox 2 Answers

How to made a normal skybox with a rectangle part of solid color 0 Answers

creating skybox material problem 1 Answer

HDRP Rotate Skybox in Time DeltaTime 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges