Question by
Roldo · Mar 29, 2019 at 01:57 PM ·
instantiateruntimepipelinevisual-effects
How to load VFX graph on runtime?
I have an objact that is instantiated on runtime, and this object has a VFX graph asset attached to it. However, when i load the game it throws an error saying that no asset path found. How di i correctly instantiate VFX graph on runtime?
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