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Question by
MagnusZane · Mar 11, 2012 at 02:24 AM ·
gameobjectresourcesresources.loadall
convert Resources.LoadAll("RPGOBJ", GameObject) to gameobject array?
var testloadrpg: Object[];
function Start(){
testloadrpg = Resources.LoadAll("RPGOBJ", GameObject);
print(testloadrpg.Length) // <---- works and returns 182
// if I try to copy this to a GameObject[], it returns an error >.<
}
What can I do?
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