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how to make my bones follow the camera(FPS)
I was trying to make my two armature bones(the two bones that holding the gun in the middle ) follow my camera rotation on the Y-Axis using a script but I didn't know how I would go by going this. Does anyone know how to do it?
By making two public variables for the two bones follow the fps camera variable transform.
is a fps, you probably dont just need to follow camera on Y axis, you need to follow all axis, (rotate sides too and crop left/righton corners), the better is put as child of camera the both bones so the arms are at the same ever at the same pos relative to camera
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