Handheld.PlayFullScreenMovie dont work, help
im create folder StreamingAssets and put my movie there. and this script
using UnityEngine;
using System.Collections;
public class IntroMovie : MonoBehaviour {
void Start() {
StartCoroutine(CoroutinePlayMovie());
}
protected IEnumerator CoroutinePlayMovie() {
Handheld.PlayFullScreenMovie ("finalandroid.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput);
yield return new WaitForSeconds(1.0f);
Application.LoadLevel("mainMenu");
}
}
but my movie dont play ): what could it be?
ps.: the movie was exported using adobe premier as an h.264 format, 640x480 29.9 fps movie file. (i used a preset for android tablets phone devices 480p)
I looked if the video was playing on android, it seems that it appears but it goes very fast. My Video has 6 seconds duration
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