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Question by TigrisGames · Oct 13, 2020 at 07:49 AM · performancemobile devicessimulation

how to simulate mobile performance?

i am developing a mobile game, and it is running ar 150+ fps on the editor. the problem is that when i run it on some mobile phones, the frame rate is down to 30. every time i have to build the game to test the performance , is there any way to reduce the performance so it can be like the mobile phones ?

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