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Question by
BaseDeltaZero · Mar 25, 2014 at 10:14 PM ·
rigidbodyvelocity2d-physics
Rigidbody Velocity Cap
Is there a cap on maximum velocity for a Rigidbody? I finally found a way to keep track of velocity, but for some reason, it seems to cap out at a combined velocity of 40 - not just on the display, but in actuality as well (objects that should be accelerating don't). It's a Rigidbody2D, if that makes a difference.
Also, is there any way to increase this?
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