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Question by WarLordYT · Nov 20, 2013 at 06:09 AM · javascripterrorserializationdeserialization

UnityScript How To Deserialize?

When I try to deserialize using this piece of code, it comes up with an error - there's no semicolon in the second line?

 var Binary : BinaryFormatter = new BinaryFormatter();
 var TempIntList = (List.<int>)Binary.Deserialize(File);

Any ideas?

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Answer by Benproductions1 · Nov 20, 2013 at 10:02 AM

Hello,

You seem to have gotten some confusion between UnityScript and C#

In C# generics are done using List and in UnityScript it's done using List.

And in C# casting is done using (type)value while in UnityScript it's value as type

You need to use the right syntax for the right language. You can't just mix and match ;)

Hope this helps,
Benproductions1

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avatar image WarLordYT · Nov 21, 2013 at 06:05 AM 0
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ok, thanks for clearing that up for me, but how do I now deserialize in JS?

avatar image Benproductions1 · Nov 21, 2013 at 06:35 AM 0
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UnityScript casting isn't like C# casting. You'll have to use as to cast. You should also type all your variables ;)

avatar image WarLordYT · Nov 21, 2013 at 07:00 AM 0
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what do you mean 'as?' and thanks for continuing to help :)

avatar image Benproductions1 · Nov 21, 2013 at 07:17 AM 0
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In UnityScript, you can't do (type)value to cast it, ins$$anonymous$$d you need to do value as type ins$$anonymous$$d.

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