Place 2d objects on a spherical line (in-game)
Hi everyone !
I'm curently getting back to Unity, but starting over with C# instead of JS (not that I remember a lot of JS anyway)
For my little training project, I would like to place objects at the surface of 2D planets in-game, sticking them to a spherical line. (see where the red dots are)
Any ideas how to do it ? I was thinking about 2d colliders but I don't know how I would go about it.
Thanks in advance.
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