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Question by MritunjaySri · Oct 09, 2020 at 01:18 PM · photonmultiplayer-networkingslider

want to sync the value of the slide over the network in multiplayer ... using photon .... (sync video progress bar )?

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.Events; using RenderHeads.Media.AVProVideo; using Photon.Pun; using Photon.Realtime; using System.Configuration;

public class pathinfo : MonoBehaviourPunCallbacks { public GameObject persistant; public Persistent Script; public string video;

 //[SerializeField]
 private string m_videoPath;

 // public float time;

 [SerializeField]
 private MediaPlayer.FileLocation m_videoLocation = MediaPlayer.FileLocation.AbsolutePathOrURL;

 [SerializeField]
 private MediaPlayer newMediaPlayer;

 public Slider _videoSeekSlider;
 private float _setVideoSeekSliderValue;
 private bool _wasPlayingOnScrub;

 void Awake()
 {
     newMediaPlayer = GetComponent<MediaPlayer>();
     persistant = GameObject.FindGameObjectsWithTag("Persistant")[0] as GameObject;

     Script = persistant.GetComponent<Persistent>();
     video = Script.Datastring;
     m_videoPath = video;
 }

 void Start()
 {
     Invoke("playvid", 10.0f);
     //newMediaPlayer.m_Loop = false;
     //newMediaPlayer.OpenVideoFromFile(m_videoLocation, m_videoPath, true );
 }

 void playvid()
 {
     newMediaPlayer.OpenVideoFromFile(m_videoLocation, m_videoPath, true);
 }

 [PunRPC]
 public void OnVideoSeekSlider()
 {
     if (newMediaPlayer && _videoSeekSlider && _videoSeekSlider.value != _setVideoSeekSliderValue)
     {
         newMediaPlayer.Control.Seek(_videoSeekSlider.value * newMediaPlayer.Info.GetDurationMs());
         Debug.Log("start");
     }

 }


 public void OnVideoSliderDown()
 {

     if (newMediaPlayer)
     {
         _wasPlayingOnScrub = newMediaPlayer.Control.IsPlaying();
         if (_wasPlayingOnScrub)
         {
             newMediaPlayer.Control.Pause();
             //                    SetButtonEnabled( "PauseButton", false );
             //                    SetButtonEnabled( "PlayButton", true );
         }
         OnVideoSeekSlider();
     }
 }

 public void OnVideoSliderUp()
 {

     if (newMediaPlayer && _wasPlayingOnScrub)
     {
         newMediaPlayer.Control.Play();
         _wasPlayingOnScrub = false;

         //                SetButtonEnabled( "PlayButton", false );
         //                SetButtonEnabled( "PauseButton", true );
     }
 }
 
 void Update()
 {
     if (newMediaPlayer && newMediaPlayer.Info != null && newMediaPlayer.Info.GetDurationMs() > 0f)
     {
         float time = newMediaPlayer.Control.GetCurrentTimeMs();
         float duration = newMediaPlayer.Info.GetDurationMs();
         float d = Mathf.Clamp(time / duration, 0.0f, 1.0f);

         // Debug.Log(string.Format("time: {0}, duration: {1}, d: {2}", time, duration, d));

         _setVideoSeekSliderValue = d;
         _videoSeekSlider.value = d;

     }
     photonView.RPC("OnVideoSeekSlider", RpcTarget.All, "_setVideoSeekSliderValue");
 }

 public void OnSliderValueChange()
 {
     photonView.RPC("OnVideoSeekSlider", RpcTarget.All, "_setVideoSeekSliderValue");
 }

}

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