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Question by dorpeleg · Feb 20, 2014 at 09:16 AM · downloadcachebundlebundlescaching

Bundle Cache Size

Hello everyone,

I'm Having an issue with the size of the bundles in cache.

I'm packing many assets into many asset bundles.

The total size of all asset bundles together is approx 36-40 MB.

But, when I load them into the device, the cache says 360MB.

I understand the fact that the asset bundles are uncompressed in memory.

But it doesn't make sense that all my assets are 360MB.

If I go to the project folder and right click the "Assets" folder it onlt has about 480MB.

About 310MB out of the 480MB is sitting in a "temp folder" that is not being bundled.

So how is 170MB turns into 360MB?

Please help...

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avatar image dorpeleg · Mar 19, 2014 at 03:38 PM 0
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anyone knows?

avatar image VBercut · Jun 25, 2015 at 01:06 PM 0
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Hey, unity, explain this pls!

A game without budnles's more lighter, why they take a lot of space?

avatar image lermy3d · Jul 12, 2015 at 04:27 AM 0
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I am also having a similar behavior in my project! Why no one has commented anything!?

Is probably because they are struggling very hard to solve this problem but they are having huge issues, therefore the silence!

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