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Problem with Android Framerate in Unity 5
Hello, I have a big problem with the framerate in Android using Unity 5
the game is a simple "Flappy Bird Clone" but the game have some fps problems because when you are playing you see that the game gets slow.
Here my profiler.
Here my QualitySettings
I used Unity 5.0 to 5.2.2 and the problem is still there.
What i am doing bad?
Sorry for my bad english.
i dont see why your game getting slow. just look at the profiler, it work on 1000 fps. That was really fast!
are you instantiating several objects while playing the game.. ??
Check your scene settings go to Unity>Window>Light> check options in Lightmaps, and scene.
also your build settings you can turn off soft particles, and Vsync at the bottom to No sync.
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