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Question by
filler03 · Apr 25, 2015 at 06:36 AM ·
windowsmacgitscript reference
How do you work on both Windows and Mac using git?
My unity project was created on Windows, and I have just bought a Mac. I transferred my project to the mac using git, but all of my script and prefab references were lost when I opened the project on the Mac. I then tried manually transferring the project using a .zip file and it worked just fine. I am wondering if I need to change something about my .gitignore file which I have included below:
# =============== #
# Unity generated #
# =============== #
Temp/
Obj/
UnityGenerated/
Library/
# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/
*.svd
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db
ehthumbs.db
Thumbs.db
*.meta
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