my colliders don't work properly
Hi I'm currently having a problem where my colliders aren't working properly. I don't have isTrigger checked and the main problem is you can tell collision is detected but the player can still just walk through everything. The player and the boxes both have colliders but nothing works.
this is the collider from the box
png
this is the collider from the player
Answer by rhapen · Oct 24, 2020 at 10:07 AM
Make sure you are moving your player with physics. like character controller .move or rigidbody.MovePosition
Next thing you can do is increase the collision detection to Continuous or Continuous Dynamic
Answer by NFStein · Oct 24, 2020 at 09:17 PM
@rhapen yes that would have been the answer, but the game I'm working on is an online multiplayer game and when I used physics to move the player all the players on screen moved at the same time. If you know how to solve this please let me know.
that is maybe related to this? https://answers.unity.com/questions/226197/multiplayer-all-players-respond-to-same-input.html
I think the problem is the same, but when I tried to use that solution it threw me multiple errors. If you look at the year that was posted, its very possible that it doesn't work no matter how hard I try.