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Question by GustavoBianco · Oct 06, 2020 at 06:53 PM · text

How to know the font size, if in "Best fit" mode ?

my program has an input field, where I type a text and it writes on the screen, I put it in "Best fit" mode so that it works with different resolutions, but if I type a very large text, it will have a small font, I need to find a way that, before the text diminishes the font, breaks the line.

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Answer by enestelli · Oct 06, 2020 at 09:38 PM

With: Text.cachedTextGenerator.fontSizeUsedForBestFit

This attribute is an integer. With this attribute you will be able to know the font size.

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avatar image GustavoBianco · Oct 06, 2020 at 10:28 PM 0
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I'm using version 2018.4 of Unity and it doesn't have "cachedTextGenerator", but it does have "TextGenerator", which seems to have the same functionality. but I didn't understand how to use it, how do I create the variable and select the text I want to inform "fontSizeUsedForBestFit" ?

avatar image enestelli GustavoBianco · Oct 06, 2020 at 11:47 PM 0
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Suppose this is your variable.

Text text;

With the functionality you can access the text's font size.

int size = text.TextGenerator.fontSizeUsedForBestFit;

avatar image GustavoBianco enestelli · Oct 07, 2020 at 12:20 AM 0
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Thank you very much !

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