Why is IL2CPP hanging or taking so long to finish? 8 hours in.
Hi all, So I've been working on this XR Android mobile app with IL2CPP as the targetted backend. I've been able to build the .apk out to a folder or device fine for the past few days with it on average taking 2.5 minutes, but sometimes IL2CPP will just hang for a good 5 - 10 minutes and need me to restart my PC since I can't kill the il2cpp.exe process.
I left my PC to build the .apk overnight, and it still hasn't finished. It's been 8.5 hours...
Only thing I've noticed to fix this is to just keep restarting the PC till the build works. Iterating this way is definitely not ideal when I just need to check spacing/ any other small change.
We need to use Unity2020.3.30f1 for compatibility reasons.
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