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Question by epic2011 · Feb 18, 2014 at 01:15 AM · 3djsonmapgenerate

3D dynamic map generation

Hi guys,

I'm currently working on a small strategy game that involves online multiplayer. I was now planning to add a sort of 'Empire' map to my game. That is, a (3D?) map of different lands, similar to this:

alt text

Would there be any way to dynamically define and color land masses on a static, already-defined 3D terrain, similar to what the image above represents (it's a screenshot from Europa Universalis)? The data would be provided in .json format from an API backend - how should that data (for the dimensions of 'lands', or the countries) also be structured? I was thinking something along generating a .svg map, as seen here, but just in 3D.

I'm not asking for any code, just for ideas on how something like that could be dynamically achieved.

Thanks!

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avatar image gjf · Sep 16, 2014 at 09:17 AM 0
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this is rather subjective and better suited to the forums...

avatar image AlucardJay · Sep 16, 2014 at 10:02 AM 0
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http://answers.unity3d.com/questions/289506/view.html

http://answers.unity3d.com/questions/761027/how-to-make-an-interactive-world-map-for-conquest-1.html

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