Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by naveeny85 · Nov 02, 2018 at 05:43 PM · tagsil2cppwindows 10windows store appcertification

WACK test failed APPCONTAINER

Hey

I built a Unity Game and trying to port to UWP using IL2CPP project. I built the project successfully and it is working as expected on my laptop. However, when i run the WACK test, it fails with the error mentioned below.

Just FYI, I am building the app on Unity 2018.2.14f1 and VS 2017 (v 15.8.8)

I have tried the help section mentioned in the link given by Microsoft and it didn't work.

The following is the WACK test failed case:

Windows security features test

FAILED Binary analyzer Error Found: The binary analyzer test detected the following errors: File C:\Program Files\windowsapps\freecardgame_1.1.0.0_x86_fvk8tmxh6cs7a\clrcompression.dll has failed the AppContainerCheck check. File C:\Program Files\windowsapps\freecardgame_1.1.0.0_x86_fvk8tmxh6cs7a\clrjit.dll has failed the AppContainerCheck check. Impact if not fixed: If the app doesn’t use the available Windows protections, it can increase the vulnerability of the customer's computer to malware. How to fix: Apply the required linker options - SAFESEH, DYNAMICBASE, NXCOMPAT, and APPCONTAINER - when you link the app. See links below for more information: Fixing Binary Analyzer Errors

PASSED Banned file analyzer

PASSED Private code signing

Supported API test

FAILED Supported APIs Error Found: The supported APIs test detected the following errors: API UnhandledExceptionFilter in api-ms-win-core-errorhandling-l1-1-0.dll is not supported for this application type. clrcompression.dll calls this API. API _XcptFilter in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API _amsg_exit in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API _except_handler4_common in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API _initterm in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API free in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API malloc in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API memcpy in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API memset in msvcrt.dll is not supported for this application type. clrcompression.dll calls this API. API RegCloseKey in advapi32.dll is not supported for this application type. clrjit.dll calls this API. API RegOpenKeyExW in advapi32.dll is not supported for this application type. clrjit.dll calls this API. API RegQueryValueExW in advapi32.dll is not supported for this application type. clrjit.dll calls this API. API SystemFunction036 in advapi32.dll is not supported for this application type. clrjit.dll calls this API. API HeapValidate in kernel32.dll is not supported for this application type. clrjit.dll calls this API. API LoadLibraryExW in kernel32.dll is not supported for this application type. clrjit.dll calls this API. API UnhandledExceptionFilter in kernel32.dll is not supported for this application type. clrjit.dll calls this API. API VirtualAlloc in kernel32.dll is not supported for this application type. clrjit.dll calls this API. API VirtualProtect in kernel32.dll is not supported for this application type. clrjit.dll calls this API. API LoadStringW in user32.dll is not supported for this application type. clrjit.dll calls this API. API SetErrorInfo in oleaut32.dll is not supported for this application type. clrjit.dll calls this API. API ExecuteAssembly in uwphost.dll is not supported for this application type. UWPShim.exe calls this API. API DllGetActivationFactory in uwphost.dll is not supported for this application type. UWPShim.exe has an export that forwards to this API. Impact if not fixed: Using an API that is not part of the Windows SDK for Microsoft Store apps violates the Microsoft Store certification requirements. How to fix: Review the error messages to identify the API that is not part of the Windows SDK for Microsoft Store apps. Please note, apps that are built in a debug configuration or without .NET Native enabled (where applicable) can fail this test as these environments may pull in unsupported APIs. Retest your app in a release configuration, and with .NET Native enabled if applicable. See the link below for more information:

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by livingtarget · Dec 20, 2019 at 09:29 PM

I've answered this here: https://forum.unity.com/threads/unity-2019-1-il2cpp-net-native.735485/

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

97 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Badge Logo in UWP Builds 0 Answers

Universal Windows Platform - Huuuuuuuge Build Error 0 Answers

how to share fonction beetwin Unity3D and visual studio (windows store; win10, xaml) 1 Answer

Fullscreen button at standalone window 0 Answers

Build Settings for Windows Store - Module Not Available Unity 5.3.2 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges