Drawing UI canvas image over GUI.button.
I need to use both GUI.Button and UI canvas image. Currently GUI.Button is drawing over UI canvas image. How can i draw UI canvas image over GUI.Button?
Comment
Answer by AdmiralThrawn · Jul 23, 2017 at 01:55 PM
Just place the button object above the canvas object in your hierarchy. That should do the trick.
Let me know if it worked for you.
Your answer
![](https://koobas.hobune.stream/wayback/20220612130732im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
UnityEvents for UI updating, generic way of removing repeated calls in same frame. 0 Answers
Panel content size fitter not working 2 Answers
Limit maximum resolution of device / Force it to stretch 0 Answers
Is it possible to create a 3D Building modelling software with Unity? 1 Answer
Coroutine [sometimes] stops working 1 Answer