Using Input.GetKey(KeyCode.Mouse0)) on iOS and Android
Hi all,
I just discovered that mouse inputs work on iOS and Anroid, but is there any drawbacks? I plan on buidling everything with mouse inputs now because it is easier to test on PC and mobile at the same time. I wont be needing multitouch as well so it seams perfect. Is there anything that could go wrong with this method and why should I be using Input.GetTouch instead?
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