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Question by
rickimochii · Jan 29 at 12:04 PM ·
lightinglightlightmaplightsbrightness
floor lighting and item lighting is unbalanced
On the lighting settings, I only change the skybox to none, and set the color into black, so all of object turns dark. I'm using PBR on the floor, and normal material for other object. I made a lighter, and put a spot light on it. The problem is, when I set the lighter spotlight intensity into a certain value, the brightness between floor and the other object is unbalance. I would like to know how to balance it. Any help would be appreciated! Thanks!
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