iTweenEditor Make itween start from a trigger
Please help!
I'm new to coding. I'm using iTweenEditor to rotate an object 360 degrees whilst moving forward (imagine a spinning top) once the spinning top reaches a certain point I want the rotation to spin in the opposite direction when it hits a mesh object which has is Trigger ticked? At the moment I can use a delay to do this on the iTweenEditor but I would rather it be triggered by entering an object.
Can this be done?
Hope someone can help.
Thanks, Michaela
Your answer
Follow this Question
Related Questions
Itween roatation is not working properly on low configuration pc with 2gb ram 1 Answer
How do i rotate an object 90 or -90 degrees upon collision? 3 Answers
How to rotate only Y Axis?? 1 Answer
Why the subtracting compound assignment operator is used to ADD a angle in unity? 1 Answer
Rotate player with mouse. 0 Answers