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Question by $$anonymous$$ · Sep 30, 2020 at 08:36 AM · collision2d gamecolor

I am new to unity and i am making a clone of a a game in which i have some problem

Can any one help : -- here is my problem --I want to detect color in my 2d game by raycast, " my game is like this " :---- there are two balls uppside and downside , one of black and other of white . if player hit aby ball and if color of that ball is equal to color of player then only incriment the score other wise game is over , here is screenshot of my game :--

[1]: /storage/temp/168412-screenshot-2020-09-30-093451.png

screenshot-2020-09-30-093451.png (7.2 kB)
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Answer by unity_21erushbrook · Sep 30, 2020 at 01:11 PM

I'm not entirely sure what you mean, but I'd recommend just giving each ball a new script with the property: Color color; and setting that to either: color = Color.white; or color = Color.black;

Do you have any experience with C#? If not, I'd like to recommend you this tutorial: https://www.youtube.com/watch?v=9Ztd1XXmUGI

I understand its a bit lengthy but I recon it'd be worth your time following if not at least watching.

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