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Question by logty · May 29, 2011 at 05:43 AM · savingsystem

How do you save using system?

In my game I need a way of saving right about 263169 floating point numbers fairly quickly, and I have found out that player prefs will not cut it. My main question here is how can I use system and do something like create a single file that I can read and write to? Or use system somehow to save all of my data? Thanks!

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Answer by SirGive · May 29, 2011 at 05:51 AM

Try this question for XML writing and this one for ini writing.

But out of curiosity, what are you doing?

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avatar image logty · Aug 16, 2011 at 12:29 AM 0
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I am trying to make a game where the terrain is editable, so it can move up and down and it can be saved.

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