Question by
CPLIIDX · Mar 08 at 06:10 PM ·
2dtransparencylayerstiles
Problems when transparency axis meets multiple tiles in 2D
Let say we got a character and a tile which is a box, we could just simply change the transparency axis to achieve walk in front and behind effect. But how could we do this if there are multiple tiles in a single grip?
For example there is a pole in front of the box and we have to set the pole for a higher sorting layer, in order to see the both box and pole. Is it possible to make the same effect beside of remaking and combining the 2 tiles into 1?
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