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Question by blinkseed · Oct 26, 2018 at 01:43 AM · shaderrenderingpipelinetessellation

I would like to know how to make a tessellation shader with LightWeightRenderPipline(Unity2018.2.13)

I would like to know how to make a tessellation shader with LightWeightRenderPipline (LWRP:3.0.0 Unity:Unity2018.2.13). Best to show me an example,plz :-)

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avatar image hexagonius · Oct 26, 2018 at 08:01 AM 0
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I'm not good at shaders, but isn't tesselation like THE feature not suitable for LightWeightRendering?

avatar image blinkseed hexagonius · Oct 26, 2018 at 09:52 AM 0
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Yes,I think tesselation is not suitable for LightWeightRendering.:-( We have a game that already sold online. Now , we want that game work smoothly on PS4,LWRP may be a good choice. We use lots of tessellation shaders in some scenes.(The players are not willing to cut the scene down)

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