- Home /
How do I optimise my 2d game? (mobile)
I have: Universal Render Pipeline Asset enabled, <20 lights, ~7 particle systems, 20-30 objects with shadow caster 2d. I have tried: Baking lights, reducing lights and particles amount. Yet i hardly get 60fps on PC, when i export i get 20fps, when I'm near those lights & particles i get 40fps PC, <10fps mobile. (About 4-5 lights & particles are visible at a time). Profiler:
profiler.png
(35.1 kB)
Comment
Your answer
Follow this Question
Related Questions
How to optimize multiple sprites,How to optimize multiple sprites? 2 Answers
Using -Texture Quality: Half- res and mip maps 0 Answers
Animation or particle effects, which is better for performance? 1 Answer
Gui scaling problem 3 Answers
What Needs to Be Optimized in My Mobile Game Project? 0 Answers