Question by
DageLV · Sep 26, 2020 at 04:48 PM ·
script.missing script
automatically reassign scripts which are NOT missing.
unity decided that most scripts, like 9/10 scripts are missing, i could spend days looking at backup and reassigning each of them manually but i really dont want to. Is there a way to know where unity is looking for scripts? I want to know because i havent moved any scripts etc. unity just decided to say theyre missing. I heard a fix for them is to reimport everything. I did that, waited 4 hours, project oppened, it had 8 errors, restarted project, waited for it to open another hour, the 8 errors were gone, but now even all my shaders turned pink. i would like to know something like Script missing : Assets/scripts/MissingScriptName_CS.cs and a way to replace this link with the actual script.
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