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Question by corriedotdev · Mar 18, 2014 at 09:45 PM · c#android2dcharactercontroller

Android 2D Character Controller

Hi all,

Here i have a simple character controller script that attaches to a gui texture. The texture being a left arrow and a right one. Two seperate gui textures.

I have tried countless times to add the character as a variable in this but everytime i get a error flagged. If someone could help me out that would be brilliant!

 public class Movement : MonoBehaviour {
     
     public Texture2D button1;
     public Texture2D button2;
   //public GameObject Player; <--------nothing wrong here i don't think

     void Start () 
     {
         guiTexture.texture = button1;    
     }
     
 
     void Update () 
     {
         foreach (Touch touch in Input.touches)
         {
             if (guiTexture.HitTest(touch.position) && touch.phase != TouchPhase.Ended)
             {
                 guiTexture.texture = button2;
                 
                 transform.Translate(Vector3.right * 30 * Time.smoothDeltaTime);
                 
                 
             }
             else if (guiTexture.HitTest(touch.position) && touch.phase == TouchPhase.Ended)
             {
                 guiTexture.texture = button1;
             }
         }
     }
 }
     

OK I have implemented a solution. I forgot to add the 'Player' in front of the transform here is the amended line of code for anyone else who wants to use it :) no problems with anyone using it by the way.

 Player.transform.Translate(Vector3.right * 30 * Time.smoothDeltaTime);


  
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Answer by corriedotdev · Mar 18, 2014 at 11:09 PM

I have an idea where to go and mark this as answered. Thanks mod :)

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avatar image arturoza · Aug 17, 2014 at 01:10 AM 1
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You should let us know what exaclty did you do to fix your problem in case another user has to deal with the same issue.

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Answer by koray1396 · Mar 18, 2014 at 09:56 PM

Have you tried another variable name than "character"? It can cause errors since it is pre-defined for keyboard chars.

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avatar image corriedotdev · Mar 18, 2014 at 10:01 PM 0
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The name character should be irrelevant, its the code after that which transforms the location of the character itself im having trouble with.

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