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Question by omarsolarte · May 29, 2015 at 05:44 AM · gravityjumpjumpingfalling2.5d

unity 5 game 2.5 trouble jumping

hi, i have this trouble with code o somethin my player when jump start fallin slow. i sumit an imagen of the components and my code of jumping alt text

my code is:

if((Input.GetButtonDown("Jump") || Input.GetMouseButtonDown(0)) && grounded == true) {

      GetComponent<Rigidbody>().velocity = new Vector3(0.0f, jumpForce, 0.0f);
       
         
         anim.SetTrigger("Jump");
     } 


also change it to

GetComponent().AddForce(new Vector3(0, jumpForce,0));

but nothing happnes please help thanks

rigidt.png (14.9 kB)
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Answer by omarsolarte · Jun 01, 2015 at 09:30 AM

Ok right now finally found my mistake i dont know if the trouble is in my special case but i found the error

just to know the trouble was in the animator componet it was check the "Apply Root Motion" and my code is good

thanksss

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Answer by Johnz1234 · May 29, 2015 at 11:39 AM

Try GetComponent().velocity = new Vector2(GetComponent().velocity.x,jumpForce);

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avatar image omarsolarte · May 29, 2015 at 03:47 PM 0
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nop still slow when falling :(

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