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This question was closed Oct 29, 2015 at 06:56 PM by thorr57 for the following reason:

La domanda ha avuto risposta, è stata accettata la risposta giusta

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Question by thorr57 · Oct 16, 2015 at 06:51 PM · c#2dscript.2d-platformerenemy

How to make an enemy 2d chasing player?

I 'm doing a 2d platform game , I need to make enemies but do not know how. the enemy shall patrol and chase the player only when the player enters in the trigger of the enemy. i'd need a script because i am noob in c#. Sorry if I have not written correctly but i'm Italian. Thank you in advance. Please, is pretty urgent!

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avatar image Judgeking · Mar 11, 2017 at 09:15 AM 0
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I made a simple enemy chaser like this:

     private GameObject Player;
 
     void Start () {
         Player = GameObject.Find("Player");
     }
     
     void Update () {
         transform.position = Vector2.$$anonymous$$oveTowards(transform.position,Player.transform.position, speed*Time.deltaTime);
     }
 

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Answer by PictonicStudio · Oct 17, 2015 at 06:58 AM

It sounds like you are struggling with the basics. I would suggest watching this tutorial series. Just posting code would complicate things. It would be beneficial for you to learn! https://www.youtube.com/watch?v=4T7KHysRw84

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