How to horizontally scale a Text element from a script?
I have a prefab that holds an empty Text component.
When needed, a new clone is made that takes data from a database to fill in the blanks of the prefab.
This works fine but some words get cut off when the Text is too large to fit in the rectangle I need it to fit in.
I want all of the text to show up and not get cut off.
I know about best fit but that one scales both vertically and horizontally and ends making the text hard to read.
Is there a way for me to scale the Text from the same script that initializes it depending on how large it is?
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