Question by
GottesSchaf · Sep 22, 2020 at 03:33 PM ·
renderinglights
Lightweight Render Pipeline problem with more then 1 light
Hey guys,
so I'm currently working on a project of mine and I've upgraded to LWRP so I can use Shader Graph. I've updated the Shader Graph for the Project itself and upgraded the Shaders for all Materials inside my project. In my game I have no directional Light (it's inside a building) and I want to use Area Light to light everything up. The problem is, that only one Area Light is emitting light (baked) and no other. All lights have the same settings and I can't find out why it isn't working.
I hope someone can help me.
Here are some pictures so you can see what I mean:
Working Light
Not working Light
LWRP Settings
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