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Question by nyonge · May 26, 2017 at 12:10 AM · performanceoptimizationlerpmathf.lerpfaster

What's faster: Lerp or LerpUnclamped? (Performance)

In terms of performance, what's faster: Mathf.Lerp or Mathf.LerpUnclamped? Also asking about Vector3.Lerp / LerpUnclamped.

I tried running some tests on my end but my own results were pretty inconclusive, so if one IS faster I suspect the difference is pretty small. Still, I'd love to know definitively which one is faster.

Thanks!

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Answer by landon912 · May 26, 2017 at 01:05 AM

Implementation Details:

Lerp:

 public static float Lerp(float a, float b, float t)
 {
    return a + (b - a) * Mathf.Clamp01(t);
 }

LerpUnclamped:

 public static float LerpUnclamped(float a, float b, float t)
 {
   return a + (b - a) * t;
 }

Therefore, LerpUnclamped is in theory faster than Lerp. But really, a function call and two double comparisons is nothing to be sweating over. As you said, your timed tests likely show as negligible.

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avatar image nyonge · May 26, 2017 at 01:09 AM 0
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Thank you! Yeah, that explains why my own test (run a for loop a bunch of times) didn't really show a difference. Cheers :)

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