Question by
DeathRace26 · Apr 26, 2020 at 08:53 PM ·
renderingrendertexturenormalmapdiffuse
Is it possible to render only specific texture (albedo for instance)
Is it possible to render tex which would contain only specific texture channel (like diffuse applied to mesh, without any specular lighting or reflections) I was googling and never found anything like that. Also needles to note i use HDRP, which lacks ton of documentation
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