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Question by Zeronev · Jan 18, 2016 at 12:59 AM · unity 5lightinglightlighting bug

Baking lights increases scene brightness.

After baking the lights, the scene becomes a lot brighter, I want to keep the same brightness of the unbaked lighting

Before Baking: alt text

After Baking: alt text

Lightning Settings:

good.jpg (99.6 kB)
bad.jpg (182.4 kB)
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Answer by Graphics_Dev · Jan 18, 2016 at 01:42 PM

Likely your indirect intensity and bounce boost are set too high. Check both your lighting panel's settings and your lamps settings (the three circled settings only affect the baked results). Another potential culprit is that your reflection probes often have no light until they are baked:

alt text

alt text

Let me know if this helps ;)

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avatar image Zeronev · Jan 18, 2016 at 04:37 PM 0
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alt text

I tried setting bounce intensity and all that to the $$anonymous$$imum, including the lamps/lights etc present in the scene. Still all becomes brighter

light-settings.jpg (81.2 kB)
avatar image Zeronev Zeronev · Jan 18, 2016 at 04:38 PM 0
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(I forgot, the baked GI is actually CHEC$$anonymous$$ED, ignore the unchecked in the pic)

avatar image Graphics_Dev Zeronev · Jan 19, 2016 at 01:19 PM 0
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Any remaining brightness is probably just your reflection probes. Try disabling them and see what happens. BTW I think your second image looks much better than your first.

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