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Question by CHACHINOI · Sep 09, 2019 at 08:39 AM · oculusquest

Simultaneous pulling problem

Hello, I used this tutorial to transform survival shooter with oculus quest, but I have a problem! When I have the gun on the right hand left trigger index can shoot too, I also have the pad that shoot, no change in the priorities of vrtk, I think it comes from this script but I do not know how to prioritize shooting on the right controller only. Thanks for your help!` Here are the links https://www.youtube.com/watch?v=escwjnHFce0.

Player shooting.cs

 #if !MOBILE_INPUT
 // If the Fire1 button is being press and it's time to fire...
 if((Input.GetButton ("Fire1") || controllerEvents.triggerPressed) && timer >= timeBetweenBullets && Time.timeScale != 0)
 {
 // ... shoot the gun.
 Shoot ();
 }
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avatar image CHACHINOI · Sep 23, 2019 at 07:04 PM 0
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Thank you very much for your help, but I found ... Script based on input unity, so you have to change the corresponding entries to the touch.

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