Question by
waggamsn · Sep 21, 2020 at 10:04 PM ·
c#scripting problemjump
Jumping to platform of different depth in 3D game
I'm trying to create a game with 3D environment but 2D game play, like Matterfall, Megaman X 8, Bloodstained: Ritual of the Night.
Most of the time character should be staying on area of same depth, but I would like in have a feature for the character to be able to jump onto platform of different depth (moving away from camera) and acting like a typical one way platform in 2D game.
Could it be possible achieved by scripting? like alter the character depth once he hit a certain height?
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