Question by
nivato · Nov 11, 2015 at 01:06 AM ·
2d gametrigger2d-platformer2d-physics2d animation
I just want to understand why when i check Is Trigger on my 2D player he dont collide with any layer but my trigger works fine instead of when i uncheck Is Trigger he collided and works i really want to to knew
my player has an animator and boxcollider2D and rigidbody with physics
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