Question by
TheSinglePringle · Apr 20, 2017 at 06:45 PM ·
c#cameragameobjectplayercamera-movement
How to Parent a Camera to the Head Bone with No Camera Shake?
I would like a camera that is head level to my character and that moves with his head when he crouches or jumps, but without the awful amount of camera shake that the running animation gives to the child camera. Have been searching for a few days now and am stuck. Let me know if I need to put more info or scripts up. Thanks!
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