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Question by ahadi71 · Sep 12, 2020 at 09:14 AM · gameobjectevent triggeringevent handlers

Which game object is calling my script?

I have several game objects that use the same script for their Event Trigger component (specifically Pointer Enter and Pointer Exit ). My question is how can I know which game object is calling the script at each moment?

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avatar image andrew-lukasik · Sep 12, 2020 at 10:24 AM 0
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 void IPointerEnterHandler.OnPointerEnter ( PointerEventData eventData )
 {
     Debug.Log( $"pointer enter '{gameObject.name}' " , gameObject );
 }

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