"Profiler's Others" causing lag spikes in empty scene in editor and standalone
I started working on a 3D game about two days ago so it's all fairly new, but when I wanted to test it I had stable 60fps followed by extreme fps drop about every second or two. I searched online and the all the stuff I read said it's the editor overhead and that it would go away after building, but when I run the standalone build it is still there. I even created an empty scene with nothing in it and when I click play the lag spikes still remain. It can't be my coding as I disabled everything separately and reenabled them still with no fix.
Here is a screenshot of the profiler as well: https://imgur.com/pmUKnYK
Same issue for me ! Even with an empty scene I get huge lag spikes in "Others" section of the profiler ! Anyone have an idea ? This issue happen to me after some days without any issues too !
@K3rhos @Andries_Benade have you been able to get around this issue ? Its similar to me.
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