Question by
jacobrwein · Sep 07, 2020 at 12:57 AM ·
c#meshdynamic mesh
Creating a Dynamic Cuboid Mesh at Runtime using C#
I am creating a game where the player will use "Panels" to build things.
Each pannel has for Vector3 points: A, B, C, D, and a width W
I am very new to meshes but have some programming experience. I just cannot wrap my head around all of the stuff behind the custom meshes. Any help is appreciated
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