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               Question by 
               Jehy · Jul 08, 2018 at 05:58 AM · 
                editorinspectoreditor-scriptingeditorgui  
              
 
              Custom Inspector Color Spacer
I'm trying to create a colored divider in my custom inspector.
I found this: https://docs.unity3d.com/ScriptReference/DecoratorDrawer.html

But the resulting texture is always white. I'm using the exact copy pasted code from the documentation. The color should be Color(1, 0, 0). What's going wrong?
 
                 
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              Answer by Jehy · Jul 08, 2018 at 06:22 AM
I was able to achieve the desired result by using:
 Color color = new Color(1, 0, 0);
 Rect p = position;
 EditorGUI.DrawRect(new Rect(p.x-11, p.y, p.width+11, p.height-2), color);
 
               
 
                 
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