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Question by 3Dmajid · Feb 07, 2011 at 08:31 AM · 3dperformancemeshestriangles

How to fix "Meshes may not have more than 65000 triangles at the moment" ?!

what is this problem : Meshes may not have more than 65000 triangles at the moment

how i can to fix it ?

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avatar image inah · Feb 27, 2012 at 03:20 PM -1
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my name is cassandra pls add me on fb.. katrina_dabu@yahoo.com or cassandra dabu

avatar image Bunny83 · Feb 27, 2012 at 03:24 PM 0
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@inah: This is not an answer nor relevant to the question. This isn't a forum to chit-chat. This page is a collection of questions about Unity and appropriate answers to help all users of Unity. Face the problems on this page and share it with the public, otherwise you're definitely wrong here.

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Answer by Eric5h5 · Feb 07, 2011 at 09:07 AM

There's nothing to "fix"; use fewer than 65000 triangles. Divide your mesh into more than one part if you have to.

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