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Question by Journal2classe · Sep 06, 2020 at 06:15 PM · scripting problemprogramming

How can I use the same script for multiple gameobjects?

So I have a problem. When I put a value in the inspector to give xp points for my player the xp gain is not the good value it give one of value what I put in one of other scripts. I don't know if you understand what I mean because my english is not perfect but I esper you can help me.

 using UnityEngine;
 
 public class TakeToEat : MonoBehaviour
 {
     private Collider2D foodCol;
     private Vector2 initPos;
     private bool canMove = false;
     public int foodPrize;
     public float xpGain;
     void Start()
     {
         foodCol = GetComponent<Collider2D>();
         initPos = transform.position;
     }
 
     void Update()
     {
         if(Input.touchCount > 0)
         {
             Touch touch = Input.GetTouch(0);
             Vector2 touchPosition = Camera.main.ScreenToWorldPoint(touch.position);
             Collider2D touchedCollider = Physics2D.OverlapPoint(touchPosition);
 
             if(touch.phase == TouchPhase.Began)
             {
                 if (foodCol == touchedCollider)
                 {
                     canMove = true;
                     TouchAndCuddle.instance.canCuddle = false;
                 }
             }
 
             if(touch.phase == TouchPhase.Moved)
             {
                 if (canMove)
                 {
                     gameObject.transform.position = touchPosition;
                 }
             }
 
             if (touch.phase == TouchPhase.Ended)
             {
                 if (TouchAndCuddle.instance.canEat)
                 {
                     XpBar.instance.AddXp(xpGain);
                     Debug.Log(xpGain);
                 }
                 canMove = false;
                 transform.position = initPos;
                 TouchAndCuddle.instance.canEat = false;
                 TouchAndCuddle.instance.canCuddle = true;
             }
         }
     }
 }

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Answer by BenWiller1989 · Sep 06, 2020 at 07:21 PM

Give multiple Objects the same Script... could you explain your issue?

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