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Question by JohnnyD · Jun 13, 2011 at 07:26 PM · grappling gun

Simple Shoot script

I'm using for my grappling gun--

 var projectile : Rigidbody;
 var speed = 20;

 function Update () {
     if ( Input.GetButton ("Fire1")) {
         Instantiate(projectile, transform.position, transform.rotation);
         velocity = transform.TransformDirection( Vector3 (0, 0, speed));
 
         if ( Input.GetButton ("Fire2"))
             Destroy;
     }
 }

Theres probably several errors in here but what i actually need help on is getting this java script for my gun to destroy the projectile after it was spawned but with the click of a button preferably the right click. How would go about typing JUST that part of da script the above is my attempt. DO ask questions on anything else not understood I will tell you what it is I am doing.. x)

-johnny

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Answer by Fr0sZ · Jun 13, 2011 at 07:29 PM

     if ( Input.GetButton ("Fire1")) 
 {
     //you need to assagin the object to a varible so you can destory it later
     var clone : GameObject = Instantiate(projectile, transform.position, transform.rotation); velocity = transform.TransformDirection( Vector3 (0, 0, speed));
     }
     if ( Input.GetButton ("Fire2"))
     {
      Destroy(clone);
     }
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avatar image DayyanSisson · Aug 01, 2011 at 06:52 PM 0
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this is the same script but slightly modified. I'm getting an error message saying "Definition of 'Shoot.laserPrefab' whose type could not be resolved because of a cycle. Explicitly declare the type of either one to break the cycle."

 var laserPrefab = laserPrefab;
 
 function Update () 
 
 {
 
 if ( Input.GetButton ("Fire1")) 
 
 {
 
 //you need to assagin the object to a varible so you can destory it later
 
 var clone : GameObject = Instantiate(laserPrefab, transform.position, transform.rotation); velocity = transform.TransformDirection( Vector3 (0, 0, speed));
 
 }
 
 if ( Input.GetButton ("Fire2"))
 
 {
 
  Destroy(clone);
 
 }
 }
 
 
 
 how do I fix it?
avatar image Chris D · Aug 01, 2011 at 07:06 PM 0
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  1. if you're going to post code, format it

  2. This isn't an answer. The answer space should be reserved for answers only. If you have a question or comment on a particular post here, add a comment in the correct spot. If you have another question, open one of your own.

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Answer by JohnnyD · Jun 13, 2011 at 07:27 PM

Oh I'm so sorry, PLEASE help me. It'd be much appreciated

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avatar image Meater6 · Jun 13, 2011 at 10:00 PM 0
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Don't post comments as answers. Why? Well, because answers are for well, answers.

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Answer by JohnnyD · Jun 13, 2011 at 07:31 PM

THANK YOUUU Fr0sZ ! !! It works! XD BlAHAHA

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